Unity
C#
Shadergraph
Visual Effect Graph
/*
An action arcade pinball game where you play inside the pinball machine.
*/
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Unity
C#
Shadergraph
Visual Effect Graph
Oculus Quest 2
HTC Vive
/*
A VR spacecraft game focused on tangible interactive controls made in 12 weeks.
*/
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Daedalus Dungeon Generator
Unity
C#
A* Pathfinding
Delaunay Tetrahedralization
/*
A 3D Dungeon Generator package for Unity using a specialized A* algorithm and Delaunay Tetrahedralization made in 2 weeks (and improved later on).
*/
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Western Shooter
Unity
C#
Quest 2
/*
A VR western shooter focused on satisfying gunplay that mixes arcadey and realistic themes made in 4 weeks.
*/
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ASL Hand Tracking
Unity
C#
Quest 2
Hand Tracking
Passthrough
/*
A hand tracking tool for American Sign Language that can track custom static and motion based gestures.
*/
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Unreal Engine 5
C++
Blueprints
Niagra
Blender
/*
A wave-based mech shooter using a C++ and Unreal Engine 5 made in 9 days.
*/
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ARM Assembly
VASM Assembler
/*
Gameboy Advance game framework written in ARM assembly with animations, collisions, and movement made in 2 weeks.
*/
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Unity
C#
DK Bongos
/*
A reaction-based lockpicking game using Donkey Kong bongos with a focus on accessibility made in 3 weeks.
*/
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Unity
C#
Inkscape
/*
A 2D side-scrolling platforming shooter using Unity and C# made in 2 weeks.
*/
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C++
WIN32
Vulkan
SDL
/*
Framework for a component-based game engine using Vulkan for 3D rendering made across ~12 weeks.
*/
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